Code Examples
Welcome to the examples collection! Here you’ll find practical implementations, code snippets, and complete projects that demonstrate how to use the Grid Building Plugin in real-world scenarios.
Repo Note: In this monorepo, the authoritative C# source for GridPlacement 6.0 (formerly GridBuilding) lives under
plugins/gameplay/GridPlacement/. Demo projects such asdemos/grid_building_devare exported snapshots and may lag behind; treat them as examples only, not the source of truth.
🚀 Quick Examples
Basic Grid Setup
Get started with a simple grid setup and basic building placement. Perfect for understanding the core concepts.
GridBuilder
GBOwner
Basic PlacementIsometric Grid
Implement an isometric grid system with proper coordinate transformation and visual alignment.
Isometric
Coordinate Transform
Visual Alignment3D Grid Building
Create a 3D grid building system with elevation support and multi-layer construction.
3D Grid
Elevation
Multi-Layer🎮 Game-Specific Examples
Strategy Games
City Builder
Complete city building mechanics with zones, utilities, and population management.
Zoning System
Resource Management
Population LogicTower Defense
Strategic tower placement with pathfinding, range visualization, and wave management.
Pathfinding
Range Indicators
Wave SystemRTS Base Building
Real-time strategy base building with resource gathering, unit production, and tech trees.
Tech Trees
Resource System
Unit ProductionSimulation Games
Farm Simulator
Agricultural simulation with crop placement, growth cycles, and seasonal changes.
Crop System
Seasonal Logic
IrrigationFactory Builder
Industrial simulation with production lines, conveyor systems, and automation.
Production Lines
Conveyor Systems
AutomationColony Sim
Colony management with habitat construction, resource management, and population needs.
Habitat System
Life Support
Population Needs💡 Advanced Techniques
Custom Validation Rules
Advanced Placement Validation
Learn how to implement custom validation rules for complex placement scenarios, including terrain analysis, resource requirements, and spatial constraints.
// Custom validation example
public class TerrainValidator : IPlacementValidator
{
public bool ValidatePlacement(GridPosition position, BuildingType type)
{
// Check terrain suitability
var terrain = TerrainManager.GetTerrainAt(position);
var requirements = BuildingDatabase.GetRequirements(type);
return terrain.SupportsBuilding(requirements);
}
}Performance Optimization
Large-Scale Grid Performance
Techniques for optimizing grid performance with thousands of cells, including culling, batching, and efficient data structures.
// Performance optimization example
public class OptimizedGridRenderer
{
private readonly Dictionary<Vector2Int, GridCell> _visibleCells;
public void UpdateVisibility(Camera camera)
{
var frustum = camera.GetFrustum();
_visibleCells.Clear();
foreach (var cell in GetAllCells())
{
if (frustum.Contains(cell.Position))
_visibleCells[cell.Position] = cell;
}
}
}🔧 Code Snippets
Basic Setup
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Custom Building Type
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Event Handling
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📚 Learning Resources
Step-by-Step Tutorials
- Your First Grid - Complete beginner’s guide
- Advanced Validation - Custom placement rules
- Performance Optimization - Large-scale grids
- Multiplayer Integration - Network synchronization
Video Tutorials
- Grid Building Basics - 15 minute introduction
- Advanced Techniques - Deep dive into advanced features
- Performance Tips - Optimization strategies
Community Projects
- Community Examples Repository - User-submitted examples
- Show and Tell - Share your projects
🎯 Start Building
Ready to dive in? Here’s our recommended learning path:
- Start with Basic Setup - Understand the fundamentals
- Try a Game Example - See real-world implementation
- Explore Advanced Topics - Customize for your needs
- Join the Community - Share and learn with others
Start Creating Amazing Grid Systems
These examples will help you master the Grid Building Plugin and create incredible games.