RuleCheckIndicator AUTO-GENERATED FILE – DO NOT EDIT MANUALLY
This page documents the supported public API surface only. Private, internal, benchmark, test, and implementation-detail types are intentionally omitted.
Declaration 1
public partial class RuleCheckIndicator : ShapeCast2D
Namespace: GridPlacement.Godot.Addons.GridPlacement
Source File: cs/Godot/addons/GridPlacement/Placement/rule_check_indicator/RuleCheckIndicator.cs
Assembly: GridPlacement.Godot
Type: class
Inherits Properties ValiditySprite 1
public Sprite2D ValiditySprite { get ; set ; }
ShowIndicators 1
public bool ShowIndicators { get ; set ; }
ValidSettings 1
public IndicatorVisualSettings ValidSettings { get ; set ; }
InvalidSettings 1
public IndicatorVisualSettings InvalidSettings { get ; set ; }
IsValid 1
public bool IsValid { get ; set ; }
Methods _Ready 1
public override void _Ready ()
SetRules 1
public void SetRules ( IEnumerable < TileCheckRule > rules )
UpdateValidityState 1
public bool UpdateValidityState ()
Events ValidChanged 1
public event RuleCheckIndicator . ValidChangedEventHandler ValidChanged