PlaceableCategory

AUTO-GENERATED FILE – DO NOT EDIT MANUALLY

This page documents the supported public API surface only. Private, internal, benchmark, test, and implementation-detail types are intentionally omitted.

Declaration

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public static class PlaceableCategory

Summary

Category definitions for placeables using string identifiers.

Categories are string-based rather than enum to allow: - Runtime category creation - Game-specific customization - Mod support without code changes - Localization-friendly category names

Common category examples (games should define their own): - “building”, “decoration”, “utility”, “resource” - “residential”, “commercial”, “industrial” - “infrastructure”, “nature”, “entertainment”

Metadata

Namespace: GridPlacement.Core.Data

Source File: cs/Core/Data/Placeable/PlaceableCategory.cs

Assembly: GridPlacement.Core

Type: class

Constants

Unknown

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public const string Unknown = "unknown"

Default/unknown category fallback