IResource
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This page documents the supported public API surface only. Private, internal, benchmark, test, and implementation-detail types are intentionally omitted.
Declaration
Summary
Pure C# interface for resources in the grid building system. Resources are data containers that can be loaded and saved. Godot-specific extensions (with Resource integration) are in GridBuilding.Godot.Interfaces.IGodotResource.
Metadata
Namespace: GridPlacement.Core.Interfaces
Source File: cs/Core/Interfaces/IResource.cs
Assembly: GridPlacement.Core
Type: interface
Implements
IGridPlacementComponent
Properties
ResourcePath
Resource path for loading/saving
IsDirty
Whether this resource has been modified since last save
Methods
MarkDirty
Mark this resource as modified
ClearDirty
Clear the dirty flag (after save)