Grid Placement

ActionLogSettings

AUTO-GENERATED FILE — DO NOT EDIT MANUALLY

Source: resources/settings/action_log_settings.gd

Version: 5.1

class_name: ActionLogSettings extends: GBResource

Summary

Settings that define what and how the build log UI displays gameplay messaging content

Signals

(none)

Exports

  • bullet_style
    • List bullet style
  • failed_color
  • success_color
  • show_validation_message
    • Show the base messages from ValidationResults
  • print_failed_reasons
    • Show the reasons for a build failing
  • print_on_drag_build
    • Should printing still happen for drag build. Warning: This may generate a lot of messages
  • print_success_reasons
    • When a build validations succeeds, print all of the success reason messages to the log
  • show_demolish
    • Print message on successful demolish
  • show_move_started
    • Print message when move starts (pickup)
  • show_move_finished
    • Print message when move finishes (placement/cancel)
  • show_mode_changes
    • Print message when mode changes
  • mode_change_message
    • Message format for mode changes (use %s for mode name)
  • built_message
    • Message on successful build
  • fail_build_message
    • Message on failed build
  • manipulation_message
    • Message format for manipulation operations
  • max_failure_reasons
    • Maximum number of failure reasons to display before truncation
  • issue_bullet_prefix
    • Bullet prefix for issue lists (already exists as bullet_style but this is more specific)

Methods

  • get_editor_issues()
    • Returns an array of issues found during editor validation
  • get_runtime_issues()
    • Returns an array of issues found during runtime validation