RuleCheckIndicatorLogic

Pick the appropriate display settings given validity state and failing rules.

sort Weight: 10

Pick the appropriate display settings given validity state and failing rules.

Version: v5.0.0

STABLE

Inherits: RefCounted
Source: rule_check_indicator_logic.gd
Parsing: AST-based for maximum accuracy with symbol typing


Methods

build_rules_diag

Signature: static build_rules_diag(ind: RuleCheckIndicator) -> String

[return] A short summary like: “rules=2 [{pass_on_collision=true, mask=1}, …]”

Returns: String

Static: true

Parameters:

  • ind: RuleCheckIndicator

build_visuals_diag

Signature: static build_visuals_diag(ind: RuleCheckIndicator) -> String

[return] A summary like: “display=valid_settings tex=(valid=true, invalid=false) modulate=Color(1,1,1,1)”

Returns: String

Static: true

Parameters:

  • ind: RuleCheckIndicator

format_indicator_state

Signature: static format_indicator_state(ind: RuleCheckIndicator, header: String = "", resource_path: String = "") -> String

[return] Multi-line diagnostic wrapped by GBDiagnostics.format_debug

Returns: String

Static: true

Parameters:

  • ind: RuleCheckIndicator
  • header: String (optional, default: "")
  • resource_path: String (optional, default: "")

build_rules_diag_from_rules

Signature: static build_rules_diag_from_rules(rules: Array) -> String

Build a concise rules diagnostic from a rules array (no indicator object required)

Returns: String

Static: true

Parameters:

  • rules: Array

build_visuals_diag_from_parts

Signature: static build_visuals_diag_from_parts(current_display_settings: IndicatorVisualSettings, valid_settings: IndicatorVisualSettings, invalid_settings: IndicatorVisualSettings, validity_sprite: Sprite2D) -> String

Build visuals diagnostic given discrete components (no indicator object required)

Returns: String

Static: true

Parameters:

  • current_display_settings: IndicatorVisualSettings
  • valid_settings: IndicatorVisualSettings
  • invalid_settings: IndicatorVisualSettings
  • validity_sprite: Sprite2D

format_indicator_state_from_parts

Signature: static format_indicator_state_from_parts(valid: bool, collisions: int, global_position: Vector2, rules: Array, current_display_settings: IndicatorVisualSettings, valid_settings: IndicatorVisualSettings, invalid_settings: IndicatorVisualSettings, validity_sprite: Sprite2D, header: String = "", resource_path: String = "") -> String

Format indicator state from small pieces of data (no indicator object required)

Returns: String

Static: true

Parameters:

  • valid: bool
  • collisions: int
  • global_position: Vector2
  • rules: Array
  • current_display_settings: IndicatorVisualSettings
  • valid_settings: IndicatorVisualSettings
  • invalid_settings: IndicatorVisualSettings
  • validity_sprite: Sprite2D
  • header: String (optional, default: "")
  • resource_path: String (optional, default: "")

find_highest_rule_with_visual_settings

Signature: static find_highest_rule_with_visual_settings(p_rules: Array[TileCheckRule]: Variant) -> TileCheckRule

Find the rule with highest visual priority that defines fail_visual_settings.

Returns: TileCheckRule

Static: true

Parameters:

  • p_rules: Array[TileCheckRule]: Variant

validate_rules_from_rules_and_checker

Signature: static validate_rules_from_rules_and_checker(p_rules: Array[TileCheckRule]: Variant, failing_checker: Callable) -> Array

This mirrors RuleCheckIndicator.validate_rules but as a pure function to aid testing.

Returns: Array

Static: true

Parameters:

  • p_rules: Array[TileCheckRule]: Variant
  • failing_checker: Callable

choose_display_settings

Signature: static choose_display_settings(p_display_rules: Array[TileCheckRule]: Variant, p_is_valid: bool, valid_settings: IndicatorVisualSettings, invalid_settings: IndicatorVisualSettings) -> IndicatorVisualSettings

Pick the appropriate display settings given validity state and failing rules.

Returns: IndicatorVisualSettings

Static: true

Parameters:

  • p_display_rules: Array[TileCheckRule]: Variant
  • p_is_valid: bool
  • valid_settings: IndicatorVisualSettings
  • invalid_settings: IndicatorVisualSettings