AUTO-GENERATED FILE — DO NOT EDIT MANUALLY
Source: placeables/placeable_sequence.gd
Version: 5.0
class_name: PlaceableSequence
extends: GBResource
Signals
(none)
Exports
display_name: String = “Sequence”- tower_sequence.placeables = [basic_tower, heavy_tower, rapid_tower]
- [/codeblock]
- Integration:
- Use with PlaceableSequenceSelectionUI for tabbed variant selection
- Compatible with existing BuildingSystem placement workflow
- Each variant maintains its own placement rules and validation
placeables: Array- [/codeblock]
- Integration:
- Use with PlaceableSequenceSelectionUI for tabbed variant selection
- Compatible with existing BuildingSystem placement workflow
- Each variant maintains its own placement rules and validation
icon: Texture2D- Returns the total number of placeable variants in this sequence.
- Used by UI components to determine if variant cycling controls should be displayed.
- [return] Number of placeable variants (0 if empty)
Methods
count -> intget_variant(index: int) -> Resourcevariant_display_name(index: int) -> String- Get the variant resource at the specified index
get_editor_issues -> Array- Collection to accumulate all validation issues found
get_runtime_issues -> Array- Collection to accumulate all runtime validation issues