AUTO-GENERATED FILE — DO NOT EDIT MANUALLY
Source: components/placeable_instance.gd
Version: 5.0
class_name: PlaceableInstance
extends: GBGameNode
Signals
placeable_path_changed(placeable_path: String)- Path to the placeable resource that creates or recreates instances
- of this gameplay object type
Exports
_file
Methods
_init(p_placeable_path: String = "") -> voidresolve_gb_dependencies(p_container: GBCompositionContainer) -> voidvalidate_setup -> boolsave(p_include_uid: bool) -> Dictionaryinstance_from_save(p_save: Dictionary, p_instance_parent: Node) -> Node