HighlightSettings
AUTO-GENERATED FILE – DO NOT EDIT MANUALLY
Settings for manipulating an object in the game world to indicate it as a valid, invalid target, etc
Source File: addons/grid_building/systems/grid_targeting/highlight_settings.gd
Extends: GBResource
Exported Properties
Property:
build_preview_color: Color = Color(.6, .6, 1, 0.8)Adjustment color for any preview sprites to indicate that the instance is a preview and not actually a interactable object in the game
Property:
info_hover_color: Color = Color(0.6, 0.7, 0.7, 0.85)- Color to highlight a hover target in info modeProperty:
move_valid_color = Color(.2, 1, 0.2, 1)- When move is possibleProperty:
move_invalid_color = Color(1, 0.2, 0.2, 1)- When move is not possibleProperty:
active_manipulation_color = Color(0.2, 0.2, 1.0, 0.7)- For objects being movedProperty:
demolish_valid_color = Color(.2, 1, 0.2, 1)- When demolishing is possibleProperty:
demolish_invalid_color = Color(1, 0.2, 0.2, 1)- When demolishing is not possibleProperty:
reset_color = Color.WHITE- Default reset modulate color
Public Methods
get_editor_issues
Returns an array of issues found during editor validation
get_runtime_issues
Returns an array of issues found during runtime validation