HighlightSettings
AUTO-GENERATED FILE — DO NOT EDIT MANUALLY
Source: systems/grid_targeting/highlight_settings.gd
Version: 5.0
class_name: HighlightSettings
extends: GBResource
Summary
Settings for manipulating an object in the game world to indicate it as a valid, invalid target, etc
Signals
(none)
Exports
build_preview_color- Adjustment color for any preview sprites to indicate that the instance is a preview and not actually a interactable object in the game
info_hover_color- Color to highlight a hover target in info mode
move_valid_color- When move is possible
move_invalid_color- When move is not possible
active_manipulation_color- For objects being moved
demolish_valid_color- When demolishing is possible
demolish_invalid_color- When demolishing is not possible
reset_color- Default reset modulate color
Methods
get_editor_issues()- Returns an array of issues found during editor validation
get_runtime_issues()- Returns an array of issues found during runtime validation