grid_building_system_integration_test AUTO-GENERATED FILE – DO NOT EDIT MANUALLY
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BEHAVIOR CONTRACTS Source File: /addons/grid_building/test/placement/workflows/grid_building_system_integration_test.gd
Extends: GdUnitTestSuite
Properties Property: runner: GdUnitSceneRunnerProperty: env: [AllSystemsTestEnvironment](./all-systems-test-environment/)Property: always_fail_base_rule: [PlacementRule](./placement-rule/) = preload("res://addons/grid_building/test/resources/rules/always_fail_base_rule.tres")Property: tile_rule: [TileCheckRule](./tile-check-rule/) = preload("res://addons/grid_building/test/resources/rules/test_tile_check_rule.tres")Property: collision_rule: [CollisionsCheckRule](./collisions-check-rule/) = preload("res://addons/grid_building/test/resources/rules/test_collision_rule.tres")Private Properties Property: _container: [GBCompositionContainer](./gb-composition-container/) (private)Property: _gts: [GridTargetingState](./grid-targeting-state/) (private)Property: _manipulation_state: [ManipulationState](./manipulation-state/) (private)Property: _building_system: [BuildingSystem](./building-system/) (private)Property: _indicator_manager: [IndicatorManager](./indicator-manager/) (private)Property: _targeting_system: [GridTargetingSystem](./grid-targeting-system/) (private)Constants Constant: GBTestIsolation := preload("res://test/helpers/gb_test_isolation.gd")Constant: VALID_BUILD_POS: Vector2 = Vector2(64, 64)Constant: ALTERNATIVE_BUILD_POS: Vector2 = Vector2(100, 100)Constant: TARGET_POS: Vector2 = Vector2(200, 200)Constant: COMPLEX_TARGET_POS: Vector2 = Vector2(150, 150)Constant: FULL_WORKFLOW_POS: Vector2 = Vector2(128, 128)Constant: TRANSITION_TEST_POS: Vector2 = Vector2(400, 400)Constant: COLLISION_SHAPE_SIZE: Vector2 = Vector2(32, 32)Constant: MAX_REASONABLE_COORDINATE: int = 1000Constant: MIN_POLYGON_SPAN: int = 2Constant: POLYGON_TEST_POS: Vector2 = Vector2(128, 128)Constant: DEFAULT_COLLISION_LAYER: int = 1Constant: DEFAULT_COLLISION_MASK: int = 1Constant: MIN_EXPECTED_INDICATORS: int = 1Public Methods before before_test after after_test assert_placement_report_success 1
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assert_placement_report_success(
report: PlacementReport,
context: String
) -> void
Common assertion helper for validating placement reports
assert_setup_successful 1
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assert_setup_successful(
setup_result: PlacementReport,
context: String
) -> void
Common helper to validate successful setup with custom message
assert_collision_results_valid 1
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4
assert_collision_results_valid(
collision_results: Dictionary,
context: String
) -> void
Common assertion helper for collision detection results
test_complete_building_workflow 1
test_complete_building_workflow() -> void
Test complete building workflow from start to finish
Tests the full building process including indicator setup, validation, and placement
test_enter_build_mode_honors_ignore_base_rules 1
test_enter_build_mode_honors_ignore_base_rules() -> void
test_enter_build_mode_with_no_rules_is_valid_when_ignore_base_rules_is_false 1
test_enter_build_mode_with_no_rules_is_valid_when_ignore_base_rules_is_false() -> void
test_enter_build_mode_with_no_rules_is_valid_when_ignore_base_rules_is_true 1
test_enter_build_mode_with_no_rules_is_valid_when_ignore_base_rules_is_true() -> void
test_multi_rule_indicator_attachment 1
test_multi_rule_indicator_attachment() -> void
test_rule_indicator_state_synchronization 1
test_rule_indicator_state_synchronization() -> void
test_indicators_are_parented_and_inside_tree 1
test_indicators_are_parented_and_inside_tree() -> void
test_smithy_indicator_generation 1
test_smithy_indicator_generation() -> void
test_smithy_collision_detection 1
test_smithy_collision_detection() -> void
test_complex_multi_system_workflow 1
test_complex_multi_system_workflow() -> void
Test build and then post build move manipulation
test_polygon_test_object_indicator_generation 1
test_polygon_test_object_indicator_generation() -> void
test_polygon_collision_integration 1
test_polygon_collision_integration() -> void
test_grid_targeting_highlight_integration 1
test_grid_targeting_highlight_integration() -> void
test_targeting_state_transitions 1
test_targeting_state_transitions() -> void
test_full_system_integration_workflow 1
test_full_system_integration_workflow() -> void
Test full system integration workflow with collision detection
Tests the complete building system including indicator setup, collision detection, and placement
test_system_error_recovery 1
test_system_error_recovery() -> void
test_building_system_reports_success_failure_correctly 1
test_building_system_reports_success_failure_correctly() -> void
Test: BuildingSystem reports success only when PlacementReport.is_successful() is true
Setup: BuildingSystem with valid placeable, check PlacementReport consistency
Act: Perform builds with different success/failure scenarios
Assert: PlacementReport.is_successful() matches expected success/failure state
Private Methods _validate_environment_setup 1
_validate_environment_setup() -> void
Flags: private
Validate environment is properly set up without issues
_validate_required_dependencies 1
_validate_required_dependencies() -> void
Flags: private
Validate all required dependencies are available
_enter_build_mode_successfully 1
_enter_build_mode_successfully(placeable: Placeable) -> bool
Flags: private
Common helper to enter build mode with proper error handling
_set_targeting_position 1
_set_targeting_position(position: Vector2) -> void
Flags: private
Common helper to set targeting position
_find_collision_objects_recursive 1
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_find_collision_objects_recursive(
node: Node,
found_objects: Array[Node2D]
) -> void
Flags: private
Find collision objects in scene hierarchy
_cleanup_test_state 1
_cleanup_test_state() -> void
Flags: private
Common cleanup helper
_create_ignore_base_rules_placeable 1
_create_ignore_base_rules_placeable() -> Placeable
Flags: private
_create_test_placeable 1
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_create_test_placeable(
p_ignore_base_rules: bool,
p_rules: Array[PlacementRule]
) -> Placeable
Flags: private
_assert_polygon_spans_coordinates 1
_assert_polygon_spans_coordinates(collision_tiles: Dictionary) -> void
Flags: private
Helper to validate polygon collision pattern
Grid Building v5.0.8 | Generated 24/05/2026