Grid Placement

BuildingSettings

AUTO-GENERATED (GDScript) API entry

AUTO-GENERATED FILE — DO NOT EDIT MANUALLY

Source: systems/building/building_settings.gd

Version: 5.0

class_name: BuildingSettings extends: GBResource

Signals

(none)

Exports

  • preview_kept_script_types
    • Add a placeable instance component node automatically to any instance objects placed by the building system.
    • This node holds a reference to the placeable that created it to reinstate the scene between level loads.[br][br]
    • [b]WARNING:[/b] It does this using file_path to the placeable resource. Files can move around a lot so you may consider implementing an ID database for looking up Placeables instead during gameplay to avoid losing reference the Placeable file.[br][br]
    • [code]add_placeable_instance[/code]: [i]bool[/i] - Whether to automatically add PlaceableInstance component to placed objects
    • The z index value to set preview instances to in order to control their rendering order.[br][br]
    • [code]preview_instance_z_index[/code]: [i]int[/i] - Z-index for preview instance display ordering
  • add_placeable_instance = true
    • The z index value to set preview instances to in order to control their rendering order.[br][br]
    • [code]preview_instance_z_index[/code]: [i]int[/i] - Z-index for preview instance display ordering
  • preview_instance_z_index = 100 :
  • preview_root_script

Methods

  • get_editor_issues -> Array
  • get_runtime_issues -> Array