Runtime API (GDScript)
AUTO-GENERATED FILE — DO NOT EDIT MANUALLY
This section was generated from the GridPlacement 5.1 GDScript runtime sources.
Entries
- mode_state
- user_state
- gb_service_factory
- grid_building
- target_highlight_presenter
- virtual_item_container
- positioner_diagnostics_2d
- positioner_logger
- targeting_shape_cast_configuration_verifier
- manipulation_transform_handler
- demolish_manager
- flip_manager
- move_workflow_manager
- physics_layer_manager
- placement_manager
- collision_object_resolver
- collision_polygon_processor
- collision_processor
- collision_shape_processor
- geometry_cache_manager
- placeable_list_demo
- placeable_sequence_selection_demo
- ActionLogSettings
- BuildActionData
- BuildingNode
- BuildingSettings
- BuildingState
- BuildingSystem
- CategoricalTag
- CollisionGeometryCalculator
- CollisionGeometryUtils
- CollisionMapper
- CollisionRuleSettings
- CollisionScenarioBuilder
- CollisionScenarioBuilder2D
- CollisionUtilities
- CollisionsCheckRule
- CursorSettings
- DragManager
- DragPathData
- GBAStarPathManager
- GBActionBar
- GBActionButton
- GBActionLog
- GBActions
- GBAssetResolver
- GBBuildingSettings
- GBCamera2DValidator
- GBCameraUtils
- GBCollisionTileFilter
- GBCompositionContainer
- GBConfig
- GBConfigurationValidator
- GBConstants
- GBControl
- GBCursorChanger
- GBDataUtilities
- GBDebugSettings
- GBDiagnostics
- GBEnums
- GBGameNode
- GBGeometryMath
- GBGeometryUtils
- GBGridRotationUtils
- GBIndicatorModel
- GBInjectorSystem
- GBKeys
- GBLevelContext
- GBManipulationCopyUtils
- GBManipulationSession
- GBMetadataResolver
- GBMouseInputStatus
- GBNode
- GBNode2D
- GBObjectUtils
- GBOrchestratorEffect
- GBOrchestratorOutput
- GBOwner
- GBPlacementContext
- GBPlacementPersistence
- GBPlacementRule
- GBPositioning2DUtils
- GBPreviewModel
- GBResource
- GBRuleBasedPlacementValidator
- GBRuntimeChecks
- GBSearchUtils
- GBSettings
- GBString
- GBSystem
- GBSystemsComponent
- GBTargetingSettings
- GBTemplates
- GBValidation
- GBValidationResult
- GBValidationResults
- GBVisualSettings
- GPContexts
- GPInputService
- GPLogger
- GPModeService
- GPOwnerContext
- GPServiceFactory
- GPServiceRegistry
- GPWorkflowFactory
- GridPositioner2D
- GridPositionerAdapter2D
- GridPositionerMovement
- GridPositionerUtils
- GridPositionerVisuals
- GridService2D
- GridTargetingControllerDecision
- GridTargetingControllerEvaluator
- GridTargetingOrchestrator
- GridTargetingSettings
- GridTargetingSettingsAdapter
- GridTargetingSystem
- GridTargetingSystem2D
- HighlightSettings
- IndicatorCollisionScenarioBuilder
- IndicatorContext
- IndicatorFactory
- IndicatorManager
- IndicatorService
- IndicatorSetupReport
- IndicatorSetupUtils
- IndicatorVisualSettings
- InputAdapterBase
- Manipulatable
- ManipulatableSettings
- ManipulationData
- ManipulationInputAdapter
- ManipulationMessages
- ManipulationParent
- ManipulationService2D
- ManipulationSettings
- ManipulationSnapshot2D
- ManipulationState
- ManipulationStateMachine
- ManipulationSystem
- ManipulationTransformCalculator
- ManipulationWorkflowAdapter
- ManipulationWorkflowOrchestrator
- MessageBatcher
- NameDisplayer
- NodeLocator
- NodeSearchLogic
- OperationResult
- OrchestratorEffectsAdapter
- PhysicsMatchingUtils2D
- Placeable
- PlaceableGrid
- PlaceableInstance
- PlaceableList
- PlaceableListEntry
- PlaceableLoader
- PlaceableSelectionLogic
- PlaceableSelectionUI
- PlaceableSequence
- PlaceableSequenceFactory
- PlaceableUIInteraction
- PlaceableView
- PlacementInputAdapter
- PlacementInstantiator
- PlacementReport
- PlacementRule
- PlacementRuleContext
- PlacementRuleValidationLogic
- PlacementRuleValidationUtils
- PlacementScenarioFactory
- PlacementService
- PlacementSession
- PlacementShapeUtils
- PlacementState
- PlacementTag
- PlacementValidator
- PlacementWorkflowAdapter
- PlacementWorkflowOrchestrator
- PolygonIndicatorHeuristics
- PolygonTileMapper
- PolygonTileOverlap
- PositionerDiagnostics
- PositionerOrchestrator2D
- PositionerService2D
- PositionerViewService2D
- PositioningFrameInput
- PositioningInputAdapter
- PreviewBuilder
- PreviewFactory
- RecenterPlan
- RectCollisionScenarioBuilder
- ResourceStack
- RuleCheckIndicator
- RuleCheckIndicatorLogic
- RuleFilters
- RuleResult
- RuleValidationParameters
- SpendMaterialsRuleGeneric
- TargetHighlighter
- TargetInfoSettings
- TargetInformer
- TargetingArea2D
- TargetingEventData2D
- TargetingPositionerChangedEventData2D
- TargetingSelectionChangedEventData2D
- TargetingService2D
- TargetingShapeCast2D
- TargetingShapeCastConfigurationIssue
- TargetingSnapshot2D
- TargetingState2D
- TargetingTargetAcquiredEventData2D
- TargetingTargetChangedEventData2D
- TargetingTargetLostEventData2D
- TargetingTargetMapChangedEventData2D
- TargetingWorkflowAdapter
- TileCheckRule
- ValidPlacementRuleSettings
- ValidPlacementTileRule
- ValidPlacementTileRuleSettings
- Vector2TypeSafe
- WithinTilemapBoundsRule