Game Development Documentation Hub
🎮 Game Development Documentation
Welcome to the comprehensive documentation hub for game development plugins and tools.
📦 Plugin Documentation
🏗️ GridPlacement Plugin (formerly GridBuilding)
A powerful, engine-agnostic grid building system for Godot and Unity games.
- 🔧 Getting Started - Step-by-step tutorial
- 📖 API Reference - Complete API documentation
- 🎯 Integration Example - Complete project example
- 🏛️ Service Architecture - Architecture guide
- 🔀 C# State Integration - State management
🎒 ItemDrops Plugin
Item management and drop system for games.
🚧 *Coming soon...*
⏰ WorldTime Plugin
Time and calendar system for games.
🚧 *Coming soon...*
🛠️ Development Tools
🔧 C# Toolkit
Development tools and utilities for C# game development.
🚧 *Coming soon...*
🚀 Quick Start
🆕 New to Game Development?
1. **🏗️ Start with GridPlacement** - Our most comprehensive plugin (called GridBuilding in ≤5.x docs)
2. **📖 Follow the Getting Started guide** - Step-by-step tutorial
3. **📚 Check the API Reference** - Understand the available features
4. **🎯 Try the Integration Example** - See it in action
🔧 Adding to Existing Project?
1. **🏛️ Read the Architecture docs** - Understand how it works
2. **🔀 Check the Integration guide** - Best practices
3. **📚 Review the API** - Available methods and patterns
4. **🔧 See troubleshooting** - Common issues and solutions
📁 Documentation Structure
| |
🎯 Featured Documentation
📖 C# State Integration
Learn how to connect C# backend states to Godot frontend with full GDScript compatibility.
🏛️ Service-Based Architecture
Understand the modern service-based architecture used in our plugins.
🔧 Getting Started
Get up and running quickly with our comprehensive tutorial.
## 🚀 Ready to start building?
Check out our GridPlacement Documentation (formerly GridBuilding) - our most comprehensive plugin with detailed tutorials and examples!