TileRange

TileRange

Represents a range of tiles in grid coordinates.

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/_incomplete/Systems/Grid/GridTypes.cs
Namespace: GridBuilding.Core.Types
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Properties

Width

Height

MinPosition

MaxPosition