TargetingConfiguration

TargetingConfiguration

Configuration for grid targeting system.

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Services/Targeting/TargetingConfiguration.cs
Namespace: GridBuilding.Core.Services.Targeting
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Properties

EnableMouseInput

Gets or sets a value indicating whether mouse input should be enabled.

EnableDiagonalMovement

Gets or sets a value indicating whether diagonal movement is allowed.

LimitToAdjacentTiles

Gets or sets a value indicating whether movement should be limited to adjacent tiles.

MaxTilesDistance

Gets or sets the maximum distance, in tiles, that targeting/pathfinding may search.

HeuristicWeight

Gets or sets the heuristic weight used by pathfinding.

MaxPathLength

Gets or sets the maximum path length allowed during pathfinding.

ShowDebug

Gets or sets a value indicating whether debug output/visuals should be shown.

DefaultGridSize

Gets or sets the default grid size used when none is provided.