TargetingConfiguration
TargetingConfiguration
Configuration for grid targeting system.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Services/Targeting/TargetingConfiguration.cs
Namespace: GridBuilding.Core.Services.Targeting
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Properties
EnableMouseInput
Gets or sets a value indicating whether mouse input should be enabled.
EnableDiagonalMovement
Gets or sets a value indicating whether diagonal movement is allowed.
LimitToAdjacentTiles
Gets or sets a value indicating whether movement should be limited to adjacent tiles.
MaxTilesDistance
Gets or sets the maximum distance, in tiles, that targeting/pathfinding may search.
HeuristicWeight
Gets or sets the heuristic weight used by pathfinding.
MaxPathLength
Gets or sets the maximum path length allowed during pathfinding.
ShowDebug
Gets or sets a value indicating whether debug output/visuals should be shown.
DefaultGridSize
Gets or sets the default grid size used when none is provided.