StepConditions
StepConditions
Conditions for individual sequence steps
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/_incomplete/Data/SequenceStep.cs
Namespace: GridBuilding.Core.Data
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Properties
MinimumPlayerLevel
Minimum player level
RequiredTechnologies
Required technologies
RequiredItems
Required items in inventory
AllowedTimesOfDay
Time of day requirements
AllowedWeather
Weather requirements
CustomConditions
Custom condition scripts
ExternalConditions
External system conditions
Methods
ValidateConditions
Validates conditions
Returns: ValidationResult
CheckSatisfied
Checks if conditions are satisfied
Returns: ValidationResult
Parameters:
Func<string, bool> conditionChecker