RotatingState
RotatingState
Rotating state - active when rotating an object
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/_incomplete/State/Manipulation/ManipulationStates.cs
Namespace: GridBuilding.Core.State.Manipulation
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Properties
RotatingObject
StartRotation
Methods
EnterState
Returns: void
UpdateState
Returns: void
Parameters:
double delta
HandleInput
Returns: void
Parameters:
InputEventData inputEvent