ResourcePaths
ResourcePaths
Resource path constants for Godot resources loaded by UID. Centralizes resource references for maintainability.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Constants/ResourcePaths.cs
Namespace: GridBuilding.Godot.Core.Constants
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.