PositioningInputInterpreter

PositioningInputInterpreter

Core input adapter that maps input events to cursor/positioning-related actions.

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Systems/Input/Adapters/PositioningInputInterpreter.cs
Namespace: GridBuilding.Core.Systems.Input.Adapters
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Methods

Handle

Handles an input event.

Returns: bool

Parameters:

  • InputEventData inputEvent