PositioningInputInterpreter
PositioningInputInterpreter
Core input adapter that maps input events to cursor/positioning-related actions.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Systems/Input/Adapters/PositioningInputInterpreter.cs
Namespace: GridBuilding.Core.Systems.Input.Adapters
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Methods
Handle
Handles an input event.
Returns: bool
Parameters:
InputEventData inputEvent