PlacementRuleData
PlacementRuleData
Data structure for placement validation rules Pure C# implementation without Godot dependencies
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Data/Placement/PlacementTypes.cs
Namespace: GridBuilding.Core.Data.Placement
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Properties
RuleId
Name
IsActive
Parameters
IsValid
Methods
Validate
Returns: bool
Parameters:
FootprintData footprintCoreVector2I position