PlacementRuleData

PlacementRuleData

Data structure for placement validation rules Pure C# implementation without Godot dependencies

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Data/Placement/PlacementTypes.cs
Namespace: GridBuilding.Core.Data.Placement
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Properties

RuleId

Name

IsActive

Parameters

IsValid

Methods

Validate

Returns: bool

Parameters:

  • FootprintData footprint
  • CoreVector2I position