PlacementActionBarState
PlacementActionBarState
Pure C# state helper for placement action bar selection. Contains only slot ids and selection rules (no engine or UI types).
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/State/PlacementActionBarState.cs
Namespace: GridBuilding.Core.State
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Properties
SelectedSlotIds
Currently selected slot ids in deterministic order of selection.
Methods
SetSlots
Sets the available slots and prunes selection for any removed ids.
Returns: void
Parameters:
IEnumerable<string> slotIds
ToggleSlot
Toggles selection for a slot id based on current mode (single vs multi-select). Unknown ids are ignored.
Returns: void
Parameters:
string slotId