PlaceableSequence

PlaceableSequence

Represents an ordered sequence of placeables, typically used as an upgrade path where each tier is a distinct .

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Catalog/PlaceableSequence.cs
Namespace: GridBuilding.Core.Catalog
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Properties

Id

Unique identifier for this sequence.

Category

Category used when grouping or filtering this sequence alongside other placeables in a catalog (for example, “buildings”).

Tiers

Ordered list of placeable tiers, from base to highest tier. The collection is read-only.

TierCount

Number of tiers in this sequence.

FirstTier

Gets the first tier (base level).

LastTier

Gets the last tier (max upgrade).

Methods

GetTier

Gets the tier at the specified index.

Returns: PlaceableEntry

Parameters:

  • int index

TryGetTier

Tries to get the tier at the specified index.

Returns: bool

Parameters:

  • int index
  • PlaceableEntry? tier