PhysicsLayerState

PhysicsLayerState

Represents the state of physics layers for an object

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Services/Manipulation/PhysicsLayerManager.cs
Namespace: GridBuilding.Core.Services.Manipulation
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Properties

ObjectId

DisabledLayers

OriginalLayers

Timestamp

Duration

Methods

ToString

Returns: string