ManipulationTarget
ManipulationTarget
Target for manipulation operations.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Systems/Placement/Manipulation/ManipulationTypes.cs
Namespace: GridBuilding.Core.Systems.Manipulation
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Properties
Name
Name of the target.
Position
World position for the target.
Rotation
Rotation in degrees.
Scale
Scale.
CanMove
True if the target can be moved.
CanRotate
True if the target can be rotated.
CanFlip
True if the target can be flipped.
CanDemolish
True if the target can be demolished.
Methods
Rotate
Applies a rotation delta.
Returns: void
Parameters:
float angle
Flip
Applies a flip transform.
Returns: void
Parameters:
FlipDirection direction
Demolish
Marks the target as demolished.
Returns: void