ManipulationService2D
ManipulationService2D
Core service for manipulation-related business logic and state management. Follows Enhanced Service Registry pattern with dependency injection. Handles object manipulation operations like move, rotate, scale, and complex transformations.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Services/Manipulation/ManipulationService2D.cs
Namespace: GridBuilding.Core.Services.Manipulation
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Methods
StartManipulation
Starts a new manipulation for the given
Returns: ManipulationState
Parameters:
GridMode modeCoreVector2I origin
UpdateManipulationTarget
Updates the target cell for an active manipulation.
Returns: bool
Parameters:
string manipulationIdCoreVector2I target
CancelManipulation
Cancels an active manipulation.
Returns: bool
Parameters:
string manipulationId
CompleteManipulation
Completes an active manipulation after final validation.
Returns: bool
Parameters:
string manipulationId
AddConstraint
Adds a constraint to an existing manipulation.
Returns: bool
Parameters:
string manipulationIdManipulationConstraint constraint
RemoveConstraint
Removes a constraint from an existing manipulation.
Returns: bool
Parameters:
string manipulationIdstring constraintId
AddAction
Adds an action definition to an existing manipulation.
Returns: bool
Parameters:
string manipulationIdActionDefinition action
RemoveAction
Removes an action definition from an existing manipulation.
Returns: bool
Parameters:
string manipulationIdstring actionId
SetContextData
Sets arbitrary context data on a manipulation state.
Returns: bool
Parameters:
string manipulationIdstring keyobject value
GetContextData
Gets typed context data from a manipulation state.
Returns: T
Parameters:
string manipulationIdstring keyT defaultValue
ApplyPreviewIntent
Returns: bool
Parameters:
string manipulationIdManipulationAction action
GetPreviewTransform
Returns: PreviewTransformModel?
Parameters:
string manipulationId
GetManipulation
Gets the manipulation state by ID.
Returns: ManipulationState?
Parameters:
string manipulationId
GetActiveManipulations
Gets all manipulations that are currently active and not completed.
Returns: IEnumerable<ManipulationState>
GetManipulationsByMode
Gets all manipulations currently in the specified mode.
Returns: IEnumerable<ManipulationState>
Parameters:
GridMode mode
IsManipulationActive
Determines whether the specified manipulation is active and not completed.
Returns: bool
Parameters:
string manipulationId
CanStartManipulation
Determines whether a new manipulation can be started at the given origin.
Returns: bool
Parameters:
GridMode modeCoreVector2I origin
ValidateManipulation
Validates the manipulation state and its constraints/actions.
Returns: bool
Parameters:
string manipulationId
ValidateManipulationState
Produces a list of validation errors for the provided manipulation.
Returns: List<string>
Parameters:
ManipulationState manipulation
RegisterManipulation
Registers a manipulation in the service’s internal state store.
Returns: void
Parameters:
ManipulationState manipulation
UnregisterManipulation
Unregisters a manipulation by ID.
Returns: void
Parameters:
string manipulationId
ClearAllManipulations
Clears all registered manipulations.
Returns: void
Dispose
Releases all resources used by the ManipulationService2D.
Returns: void