ManipulationInputInterpreter

ManipulationInputInterpreter

Core input adapter that maps input events to manipulation-mode actions. Consumes and raises strongly-typed events for the manipulation layer.

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Systems/Input/Adapters/ManipulationInputInterpreter.cs
Namespace: GridBuilding.Core.Systems.Input.Adapters
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Methods

Handle

Handles an input event.

Returns: bool

Parameters:

  • InputEventData inputEvent