IWorldTargetProbe
IWorldTargetProbe
Abstraction over world-space physics probing used by grid target sensors. Implementations may use RayCast2D, ShapeCast2D, or direct space queries. The sensor does not care which mechanism is used; it only consumes the resulting hit position and whether a hit occurred.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Targeting/IWorldTargetProbe.cs
Namespace: GridBuilding.Godot.Targeting
Kind: interface
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.