ISystem

ISystem

Pure C# system interface. Systems have priorities, dependencies, and can validate their state.

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Interfaces/ISystem.cs
Namespace: GridBuilding.Core.Interfaces
Kind: interface

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.