INode
INode
Pure C# interface for game nodes in the grid building system. Provides identity and lifecycle hooks without Godot dependencies. Godot-specific extensions (with Node integration) are in GridBuilding.Godot.Interfaces.IGodotNode.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Interfaces/INode.cs
Namespace: GridBuilding.Core.Interfaces
Kind: interface
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.