IGridTargetResolver2D
IGridTargetResolver2D
Core-friendly abstraction for resolving a grid coordinate from a world-space position. Implementations may be engine-backed (e.g. Godot sensors) or pure math fallbacks.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Services/Targeting/IGridTargetResolver2D.cs
Namespace: GridBuilding.Core.Services.Targeting
Kind: interface
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.