IGeometryCollisionProcessor

IGeometryCollisionProcessor

Interface for geometry collision processing systems Provides abstraction for collision detection and processing

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/_incomplete/Systems/Collision/IGeometryCollisionProcessor.cs
Namespace: GridBuilding.Core.Systems.Collision
Kind: interface

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.