IGeometryCollisionProcessor
IGeometryCollisionProcessor
Interface for geometry collision processing systems Provides abstraction for collision detection and processing
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/_incomplete/Systems/Collision/IGeometryCollisionProcessor.cs
Namespace: GridBuilding.Core.Systems.Collision
Kind: interface
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.