IBuildingState
IBuildingState
Lightweight interface for building runtime state used by placement systems and tests. Implementations are expected to provide at least readiness information.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/State/Building/IBuildingState.cs
Namespace: GridBuilding.Core.State.Building
Kind: interface
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.