GridState2D
GridState2D
Pure data container for 2D grid metadata. Contract:
- Holds the parameters that define a uniform 2D grid (tile size + origin).
- Contains no conversion logic; behavior belongs in GridService2D.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/State/Grid/GridState2D.cs
Namespace: GridBuilding.Core.State.Grid
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.