GridServiceWorldPositionResolver
GridServiceWorldPositionResolver
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Targeting/TargetingController2D.cs
Namespace: GridBuilding.Godot.Targeting
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Methods
TryGetWorldPosition
Returns: bool
Parameters:
CoreVector2I gridPositionCoreVector2 worldPosition