GridMath
GridMath
Stub implementation of GridMath for compilation. TODO: Replace with full implementation when dependencies are resolved.
Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Geometry/GridMath.cs
Namespace: GridBuilding.Godot.Core.Grid
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Methods
WorldToGrid
Converts a world-space position to grid coordinates given a tile size.
Returns: Vector2I
Parameters:
Vector2 worldPositionVector2 tileSize
GridToWorld
Converts grid coordinates to a world-space position (typically tile center).
Returns: Vector2
Parameters:
Vector2I gridPositionVector2 tileSize