CollisionRule

CollisionRule

Collision validation rule

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/_incomplete/Services/Manipulation/PlacementManager.cs
Namespace: GridBuilding.Core.Services.Manipulation
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Methods

Validate

Returns: PlacementValidationResult

Parameters:

  • ManipulationState manipulationState
  • CoreVector2I position
  • ManipulationSettings settings