CollisionProcessorInput

CollisionProcessorInput

Input data for collision processing operations

Project: GridPlacement v6.0
Layer: Godot
Source: Godot/Core/Types/CollisionProcessorTypes.cs
Namespace: GridBuilding.Core.Types
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Properties

Position

Position of the object being checked

Size

Size/dimensions of the object

CollisionShape

Collision shape or geometry data

GridSize

Grid size for collision detection

Context

Additional context data for collision processing