INode

INode

Pure C# interface for game nodes in the grid building system. Provides identity and lifecycle hooks without Godot dependencies. Godot-specific extensions (with Node integration) are in GridBuilding.Godot.Interfaces.IGodotNode.

Project: GridPlacement v6.0
Layer: Core
Source: Core/Interfaces/INode.cs
Namespace: GridBuilding.Core.Interfaces
Kind: interface

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.