IGridWorldPositionResolver2D

IGridWorldPositionResolver2D

Core-friendly abstraction for resolving a world-space coordinate from a grid coordinate. Implementations may be engine-backed (e.g. Godot sensors) or math-based.

Project: GridPlacement v6.0
Layer: Core
Source: Core/Services/Targeting/IGridWorldPositionResolver2D.cs
Namespace: GridBuilding.Core.Services.Targeting
Kind: interface

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.