IdleState
IdleState
Core manipulation state implementations Pure C# implementations without Godot dependencies
Project: GridPlacement v6.0
Layer: Core
Source: Core/_incomplete/State/Manipulation/ManipulationStates.cs
Namespace: GridBuilding.Core.State.Manipulation
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Methods
EnterState
Returns: void
HandleInput
Returns: void
Parameters:
InputEventData inputEvent