CoreRect2I

CoreRect2I

Integer-based 2D rectangle for area operations Engine-agnostic equivalent of Godot’s CoreRect2I

Project: GridPlacement v6.0
Layer: Core
Source: Core/Types/CoreRect2I.cs
Namespace: GridBuilding.Core.Types
Kind: struct

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Properties

Zero

Gets an empty rectangle at the origin.

Min

Gets the minimum corner of the rectangle.

Max

Gets the maximum corner of the rectangle (Position + Size).

Methods

Contains

Returns whether the rectangle contains the given point.

Returns: bool

Parameters:

  • CoreVector2I point

Equals

Returns: bool

Parameters:

  • CoreRect2I other

Equals

Returns: bool

Parameters:

  • object? obj

GetHashCode

Returns: int

ToString

Returns: string