ISystem
Pure C# system interface. Systems have priorities, dependencies, and can validate their state.
Project: GridPlacement v6.0
Layer: Godot
Source: plugins/gameplay/GridPlacement/cs/Godot/Core/Interfaces/ISystem.cs
Namespace: GridPlacement.Core.Interfaces
Kind: interface
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.