IBuildingState

Lightweight interface for building runtime state used by placement systems and tests. Implementations are expected to provide at least readiness information.

Project: GridPlacement v6.0
Layer: Godot
Source: plugins/gameplay/GridPlacement/cs/Godot/Core/State/Building/IBuildingState.cs
Namespace: GridPlacement.Core.State.Building
Kind: interface

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.