BasicCollisionProcessor

Project: GridPlacement v6.0
Layer: Godot
Source: plugins/gameplay/GridPlacement/cs/Godot/Core/Infrastructure/BasicCollisionProcessor.cs
Namespace: GridPlacement.Core.Infrastructure
Kind: class

Parsing Method: AST-based (Roslyn) - NOT regex

⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.

Methods

CanResolve

Returns: bool

Parameters:

  • CollisionProcessorInput input

Resolve

Returns: CollisionProcessorOutput

Parameters:

  • CollisionProcessorInput input

ResolveAsync

Returns: Task<CollisionProcessorOutput>

Parameters:

  • CollisionProcessorInput input
  • CancellationToken cancellationToken

Process

Returns: CollisionProcessorOutput

Parameters:

  • CollisionProcessorInput input

ValidateConfiguration

Returns: bool