BasicCollisionProcessor
Project: GridPlacement v6.0
Layer: Godot
Source: plugins/gameplay/GridPlacement/cs/Godot/Core/Infrastructure/BasicCollisionProcessor.cs
Namespace: GridPlacement.Core.Infrastructure
Kind: class
Parsing Method: AST-based (Roslyn) - NOT regex
⚠️ IMPORTANT: This documentation was generated using AST parsing, not regex.
Methods
CanResolve
Returns: bool
Parameters:
CollisionProcessorInput input
Resolve
Returns: CollisionProcessorOutput
Parameters:
CollisionProcessorInput input
ResolveAsync
Returns: Task<CollisionProcessorOutput>
Parameters:
CollisionProcessorInput inputCancellationToken cancellationToken
Process
Returns: CollisionProcessorOutput
Parameters:
CollisionProcessorInput input
ValidateConfiguration
Returns: bool