Interface ICollisionShapeData
- Namespace
- MoonBark.GridPlacement.Core.Types
- Assembly
- MoonBark.GridPlacement.Core.dll
Strongly-typed description of a collision shape used by the core collision processor. Engine layers (e.g. Godot) should adapt their concrete shapes to this interface rather than passing raw objects into POCS.
public interface ICollisionShapeData
Properties
Size
Size or extent of the shape in grid units.
CoreVector2I Size { get; }
Property Value
- CoreVector2I