Table of Contents

Class GridTilePlaceable

Namespace
MoonBark.GridPlacement.Core.Types
Assembly
MoonBark.GridPlacement.Core.dll

Core implementation of a grid tile placeable. Uses TileTypeId to identify the semantic tile type. The actual Godot tile coordinates are resolved by TileTypeMapping at runtime.

public class GridTilePlaceable : Placeable, IGridTile, IPlaceable
Inheritance
GridTilePlaceable
Implements
Inherited Members

Constructors

GridTilePlaceable()

public GridTilePlaceable()

Properties

TileTypeId

The tile type identifier (semantic tile type like "grass", "water", "stone"). Maps to (TileSetId, SourceId, AtlasCoords) via TileTypeMapping in Godot layer.

public TileTypeId TileTypeId { get; set; }

Property Value

TileTypeId