Table of Contents

Class PlaceableCategory.Common

Namespace
MoonBark.GridPlacement.Core.Data
Assembly
MoonBark.GridPlacement.Core.dll

Common category names that many games might use Games should define their own categories and not rely on these defaults

public static class PlaceableCategory.Common
Inheritance
PlaceableCategory.Common
Inherited Members

Fields

Building

Building category.

public const string Building = "building"

Field Value

string

Decoration

Decoration category.

public const string Decoration = "decoration"

Field Value

string

Resource

Resource category.

public const string Resource = "resource"

Field Value

string

Tile

Specific category for direct tile modifications.

public const string Tile = "tile"

Field Value

string

Transport

Transport category.

public const string Transport = "transport"

Field Value

string

Utility

Utility category.

public const string Utility = "utility"

Field Value

string